Thursday, July 20, 2006

Em's Oddball animation

This is my 2nd year animation from my Multimedia degree. I made a 3D animation bringing character into simple shapes. I think the simple story-line is very strong and works well. It was fun experimenting with how you can get different expressions and moods from simple shapes by the way they move all without facial expressions. 
I used deformer handles (lattice and nonlinear) in Maya to deform the ball with squash and stretch to animate the ball into shape. It was fun bringing the different characters into the shapes. The playful ball who is inquisitive and wants to play but is rejected and scared off and finally finds another ball to play with! The stuck up triangle who 'walks' off grumpily and the "sleeping" square who "yells" or maybe "swears" at the ball to go away. I had to make the simple shapes (without faces, arms, eyes, eyebrows to help convey meaning) look like they were sniffing, sneaking, running, stomping, thinking, jumping, snoring, yelling, poking, high-fiving, laughing.. 
I tried to get that meaning across first without the music. The music could then underscore the action. It definitely helps a lot to convey the feelings and actions of these simple shapes and adds to the understanding of the story. At first I tried sound effects, however it looked very put together, or a backing track but it needed to change with the different moods so didn't suit either. In the end I had to do it myself. With the help of Steve we sat down with the piano and worked out what sounds on the keyboard would convey sniffing, sleeping, sighing etc., which was a bit of fun. 
I'm very proud of the end result. It even got screened at the CSU multimedia screenings at the end of the year, with a selection of the best productions from the year.

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